Project+2

**PROJECT 2 - DUE BEGINNING OF CLASS - NOVEMBER 3, 2010**
__**Groups**__ Nick, Manuel, Ajay George & Michelle Sean, Jesse & Mario Ally, Hobal & Daniel Jaskiran, Eddy & Jordan

__**Wednesday, October 13. 2010**__
 * Studio** - Ally, Hobal & Daniel (Actors: Nick, Manuel, Ajay)
 * Location** -

__**Monday, October 18. 2010**__
 * Studio** - George & Michelle (Actors: Jaskiran, Eddy and Jordan)
 * Location** -Sean, Mario & Jesse (Actors: Hobal, Ally and Daniel)

__**Wednesday, October 20. 2010**__
 * Studio** - Nick, Manuel, Ajay (Actors: Sean, Mario & Jesse)
 * Location** - Jaskiran, Eddy and Jordan (Actors: George & Michelle)



Lighting, continuity and shot variety for a game
 * Project # 2**


 * Instructions: For this project you will be shooting two people playing chess or poker played at a table.**

As the title says the emphasis on this assignment is lighting, continuity and shot variety.

Two and only two people sitting across from each other playing a game -- it’s that simple. I want to see a nice dramatically lit scene. This project must use TV/Film lights and not sunlight or house lights.

A title with your name is fine, no other text or graphics.

Split screens and speed changes are OK. If you want to turn it in in black and white you must present a variety of shots in color at the end after the fade to black, so that I can see if you have problems matching color from shot to shot. You as a group must decide if you will be shooting in 16:9 or 4:3 aspect ratio and progressive or interlace. Keep technical continuity as well as action.

Your actors will be playing a game that must be cut together following the laws of continuity. P.O.V. shots are good. You will need to shoot each player’s part of the scene a number of times in order to acquire a sufficient number of shots in order to have a creatively cut scene and to be able to “cut on action”. That is you will need WS (wide shots), OTS (over the shoulder) shots, MS (medium shots), CU (close ups) and of course a variety of shots of the game and the players hands moving the pieces or cards. Always keeping continuity. A brief montage is allowed but not required.

Sound: Music is a good idea though this is not a music video. Keep dialogue to a bare minimum. Any dialogue must be clean or looped.

Teams: You will shoot the project as a team and then each team member will do their own edit.

Length: This project must be between 2:00 and 5:00 minutes long.

Points: It is worth 100 points.

Due date: Start of class Tuesday October 26 in QuickTime format.